Posted on May 29, 2010.
What is the difference between the editor and designer of video games? I mean, I'm just curious to know what is the difference. And also, I would like to know who is to blame for a buggy game, or if the concept of the game just is not. For example, when we talk about how they hate a game of Madden one year, should they be blame EA as they always do? Or should we blame be placed on Tiburon?
Developer is the guys who play games like Killzone is Geurilla or polyphony makes Gran Turismo. So blame the developer of a game bugged. Blame for how Free Radical Haze is bad
I think the publisher pays only for development, and they retain much of the profit on the game. The publisher like Ubisoft, Sony, Nintendo, etc.
The difference is that the publisher is making the graphics. And the designer makes the scenario, vehicles, weapons, players, etc.. and for your other question, I can not answer this question